Art+Strand

= **Art Strand Overview** =

The Arts Strand engages learners in collaborative project-based experiences that merge technology and art into seamless, multi-dimensional innovations that connect to the global media environment. Projects are cross-disciplinary and incorporate the visual arts, dance, theater, and music. Learners work collaboratively with their teammates and Learning Coach in applying the following skills:

· Visual, sound, and set design · Writing and Composing · Editing and Remixing · Producing · Performing · Choreography · Animation · Motion graphics · Graphic Design

Technology is an integral component of the Art Strand and is intertwined in every facet of the program. The Art Stand was designed in collaboration with the [|Embodied Media + Performance Technology Lab (emptLab)]based in the University of California Irvine campus. The ILC’s Art Strand utilizes many of the same innovations used by the emptLab including eMedia Studio, Telematics, and Active Space (see descriptions below). In addition to these technologies, ILC will utilize motion capture technologies, animation, video game design, and mobile technologies.

The eMedia2 Studio is a high school version of the eMedia Studio housed at the California Institute for Telecommunications and Information Technology at UC Irvine. Like eMedia, the eMedia2 Studio serves as a “Distributed Arts Collaboratory” in which learners collaborate to infuse the latest technology to augment traditional art forms. Artists tinker, remix, and share their innovations both locally and globally.
 * eMedia2 Studio**

The concept of telematics was originally conceived by the artist/theorist Roy Ascott. Ascott defines telematics as "a term used to designate computer-mediated communications networking between geographically dispersed individuals and institutions that are interfaced to data-processing systems. It involves the technology of interaction among human beings and between the human mind and artificial systems of intelligence and perception."
 * Telematics **

Active Space is an interactive media programming system that creates a responsive environment between technology, art, and an individual. Active Space creates visuals and sound that respond to movement thus redefining space as an instrument space. Real time motion tracking and motion capture sense and compute information on the speed, duration, and location of movement. The system immediately processes this information and produces video and audio that enhance the analyzed movement. Artistic vision and technological innovation merge to create an interactive environment in which performers can immediately interact with technology.
 * Active Space **